Batch map rendering needs many short-lived vCPUs, while an interactive GIS desktop needs fewer stronger cores or GPU-class instances. What compute provisioning principle applies?
Select an answer to reveal the explanation.
Short Explanation
Batch rendering is a crowd of short-term helpers; the GIS desktop is one strong specialist at a console. Pick count, size, and GPU class to fit each job—not one blunt hammer.
Full Explanation
Compute provisioning should fit workload profiles: high-scale short-lived CPU capacity for batch rendering versus fewer larger or GPU-accelerated instances for interactive GIS. Blindly maximizing GPUs, under-sizing interactive sessions, or banning specialty hardware ignores that fit.